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Edmonton Journal ·

Get your game on at K-Days with locally developed video games

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Why this matters to Alberta game development

The GDX Edmonton showcase at K-Days gave local developers and students direct access to a large public audience, with roughly 300 to 400 attendees testing Edmonton-made games. The rotating selection of 20 titles provided developers with an opportunity to observe players and collect feedback that could be incorporated into their projects. The showcase also demonstrated a connection between Edmonton’s game-development education and its broader development community. Recent NAIT game-development graduate Mike Mattai presented Voxeltron 1982, which began as a class project, while local developer and organizer Logan Foster described using feedback from the previous year’s showcase to improve his own game. Events such as this provided emerging Alberta developers with practical playtesting, public exposure and opportunities to move student and independent projects beyond development within small teams or classrooms.