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Edmonton Journal ·

Bioware announces staff ‘restructuring’ but former Dragon Age developers say dozens have been quietly laid off

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Why this matters to Alberta game development

BioWare’s restructuring represents a significant contraction at one of Alberta’s largest and most historically important game studios. Following the release of Dragon Age: The Veilguard, the Edmonton-founded developer shifted its focus to the next Mass Effect, moving employees to other Electronic Arts teams and laying off an unspecified number of staff, including experienced Dragon Age developers. The changes directly affect Alberta’s pool of experienced AAA game-development talent. BioWare has been central to Edmonton’s game industry for decades, producing globally recognized franchises while training developers who have subsequently joined or founded other Alberta studios. Although a core team remains on Mass Effect under veteran developers including Mike Gamble, Preston Watamaniuk and Derek Watts, the restructuring reduces the scale of BioWare’s workforce and adds to employment instability already affecting Alberta’s game-development sector.