With curriculums updating/changing every year as well as new technologies emerging, this page will become outdated. As a result, look at the last updated note on each of the universities/colleges.
Alberta University of the Arts (previously ACAD)
Program
Bachelor of Fine Arts Degree (4 years)
Software/Tools
Unity, Oculus Rift, Blender
Results verified by student or school contact
Last updated: September 9, 2020
Athabasca University
Programs
Bachelor of Science – Game Design and Development Minor (4 years)
Bachelor of Science – Game Programming Minor (4 years)
Results not verified by student or school contact
Last updated: September 9, 2020
Lethbridge College
Program
Virtual and Augmented Reality Certificate (1 year)
Software/Tools
Unity
Results not verified by student or school contact
Last updated: September 9, 2020
MacEwan University
Student Group
MacEwan Game Development Club
Program
Bachelor of Science in Computer Science (4 years)
Software/Tools
Unity
Results not verified by student or school contact
Last updated: September 9, 2020
Northern Alberta Institute of Technology
Student Group
Game Creators Space
Programs
Game Design
Game Programming
Results not verified by student or school contact
Last updated: September 9, 2020
Southern Alberta Institute of Technology
Results not verified by student or school contact
Last updated: September 9, 2020
University of Alberta
Student Group
The Games Den
Software/Tools
RPG Maker MV (CMPUT250)
Other courses are flexible with software
“The certificate is given to students if they’ve taken the intro and capstone courses + 4 other game dev courses on graduation. There’s no time span for ‘completing’ it!”
Results verified by student or school contact
Last updated: September 9, 2020
University of Calgary
Student Group
Game Design Club
Results not verified by student or school contact
Last updated: September 9, 2020
Red Deer College
Program
www.rdc.ab.ca/animation (4 years)
“The Bachelor of Applied Arts in Animation and Visual Effects offers students 3D focused animation and visual effects training where they will develop artistic foundations and apply these to 3D animation processes using industry-relevant software. Students will be introduced early to the concepts of storyboarding, layout, color and light, digital sculpting, digital texture painting, compositing, and visual effects. Although this program does not dive into game development specifically, students will be well prepared to enter the game industry as 3D animators and we currently have a number of students in our program with that exact goal.”