Character Artist

Website nwinteractive New World Interactive

Are you a killer 3D artist who specializes in characters? Are you highly experienced in 3D development and pipelines?  If so, New World Interactive might be the place for you! We are looking for a Character Artist to help create high quality and detailed character designs. You would be welcomed to a friendly, inclusive environment where you can learn, and collaborate with some of the most talented people in the industry. 

The ideal candidate will have a passion and willingness to be part of our Character design process. This is a full-time, permanent position within the Character Team where you can focus on what you love.

What a Character Artist will do:

  • Work together with the Lead Character Artist and Creative Director to create appealing characters, understanding the technical limitations of the engine
  • Actively participate in milestone planning and reviews
  • Work with Technical Artists to create and improve tools and workflows
  • Identify and set up best practices, work-flows, and pipelines for Character Creation 
  • Awareness of the latest technologies
  • Work with Technical Art and other artists to develop the character creation and integration pipeline

If you’re interested, you’ll need these skills or experiences:

  • A minimum of 3 years of experience creating Characters for video games
  • Proficiency in game development as an artist specializing in character modeling using Blender, Marmoset Toolbag, Maya, Photoshop, Substance Painter, and Zbrush
  • Strong knowledge of human and animal anatomy with great attention to detail of form, shape, and silhouette
  • Proficiency in UE4, with an ability to create believable materials for skin, cloth, eyes, and hair
  • Strong understanding of Normal Map synchronization and baking
  • Comfortable with a broad range of styles, techniques, and workflows
  • Great eye for color and texture
  • Ability to understand and learn technical and creative concepts
  • Great understanding of topological flow for better deformation
  • Comfortable understanding and following technical limitations
  • Self-motivated and be able to work with minimal supervision
  • Organic and hard surface modelling/sculpting skills are a must
  • Experience with hair and fur cards for optimal application

Additional skills or experiences that will move you up in the stack-ranking for considerations are:

  • Traditional art skills such as drawing, painting, and sculpting are a plus
  • An interest or love of military aesthetics

Company Benefits

  • Supplemental benefits – Vision, Dental, Pharmaceutical, and more.
  • Life insurance
  • Work from home 
  • Company events 
  • Educational allowance 
  • Personal development allowance  
  • Additional time-off during company closed periods 
  • Annual Bonus Opportunities

To apply for this job please visit

Hi, I'm Craig. Creator of Alberta Makes Games and local advocate for game development.
I created the Calgary Game Developers meetup group in 2013 and have been a director for both Calgary Game Developers Association and Interactive Arts Alberta.

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